Riccardo Cecchinato ramonesFAN Location: Venezia, Italy Language(s):
English, Italian Member Since: December 2006 Portfolio Views: 39613 Chosen as Favorite: 22
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Puppet Master "Way of escape" 3ds max, Maxwell Render, Photoshop May 2010
Puppet Master was living in the darkness of the World's oldest mountain since hundreds and hundreds of years.
When he was a baby, his father gave to him a little woody puppet, whose became soon his favourite playmate.
But an unfortunate day - some years after his father's death - the baby slipped on the rocks in a cave while he was playing with the puppet and his pet (a mouse-like little animal). His toy fell down off a deep precipice, and he wasn't more able to find it.
Taken by an insane despair, he started carving hundreds of puppets, trying to perfectly match the First One.
But it was impossible.
He went on for decades, days and nights, until madness had taken roots into his head.
Then he brought Life into the puppets, and started torturing them one per one as a ritual.
He went totally insane.
The puppets were small and powerless alone, but they were hundreds.
A night they resolved to find a way of escape from the Master's madness, with the promise to join them together in a safe place on the top of the mountain..
Where they all would have planned the Revenge in the name of all those was massacred.
I am sorry for the long background story ^^
This piece went into my mind a couple of years ago. I decided to draw it as a concept, and then to bring it to life with 3d, during the sparetime.
I adopted a semi-cartoon style, detailing more some things and less others.
As always, Max for modelling, Maxwell for rendering and PS for postprod.