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Riccardo Cecchinato
ramonesFAN



Location:
Venezia, Italy

Language(s):
English, Italian

Member Since:
December 2006


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Helghast
3ds max, Maxwell Render, Photoshop
April 2010


   
2012 color revisiting

ORIGINAL POST
" Hi guys!
Last year I modeled an Helghast from Killzone2 for making an artwork on it (love the character), but the final result wasn't convincing because of (I suppose) the too much elaborated background (done in mattepainting) wich created a bit of general confusion.

So I decided to revisite it and give to you in a new "suit".

As always, modeling process in 3ds Max, rendering with Maxwell and postprocessing in PS.

Hope you'll like it! "
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